Wadanohara and the Great Blue Sea Wadanohara and the Great Blue Sea
This page Wadanohara and the Great Blueish Sea is featured as 1 of those special RPG Maker games.
This folio Wadanohara and the Great Blue Sea contains mature content intended for audiences over 18 years old which may be disturbing to some. VIEWER DISCRETION IS Advised.
Content Warnings: Unsettling and disturbing imagery, explicit violence and gore including a scene of implied graphic sexual assault
Wadanohara and the Great Bluish Sea is a pseudo fantasy run a risk game created by Abyssal Prisoner in late 2013.
A reboot of the game released in Feb 1, 2020. It features extra content not establish in the original game every bit well as adjustments to gameplay.
Like to The Gray Garden, Wadanohara and the Nifty Bluish Ocean contains turn-based RPG combat, much of which outcome in a serial of several endings upon both success and failure.
Plot [ ]
A clear bluish sea under a cute blue sky.
Later a long deviation, the ocean witch Wadanohara travels back dwelling house with her familiars.
But her ex-familiar, the shark Samekichi, appears to block her way:
"You shouldn't be here... Get out this sea, right at present."
It follows the adventures of a young sea witch, named Wadanohara, who is narrating her story to yous. While exploring islands with her three familiars, she encounters her ex-familiar, a shark boy named Samekichi, who tells her she should exit the bounding main forever. Things showtime to get downhill when war is declared on her ocean home past the Tosatsu Kingdom, led by Princess Tosatsu, for reasons unknown. It's up to Wadanohara to utilise her magic to go along the invaders out. Just a mysterious traitor is among them — and the prime suspect is Samekichi.
Later Wadanohara returns to the Blue Sea subsequently a trip, and is greeted by the residents there. The Totsusa Kingdom, however, is sending their soldiers over in effort of invasion. Employees of the courtroom have stated they would like to avoid invasion as much a possible. Wadanohara is sent with her familiars to fix the vi bluish orbs that connect into a barrier protecting the Bluish Sea. Every time Wadanohara fixes a orb, she states that something feels odd, foreign, or anything of the similar. After fixing every orb, the Blue Bounding main has a banquet in celebration of it. During the banquet, Wadanohara goes to the surface, and and so encounters Laurentia, a demon employed past the Totsusa Kingdom. She breaks all the orbs, destroying the barrier, and assuasive the Totsusa Kingdom to invade.
This is only the outset. After making it through the invading Totsusa Soldiers, Wadanohara and her familiars manage to make information technology to the throne room just as Totsusahime is cornering Uomihime. From there, the two girls are quick to brand up, the whole issue beingness something Uomihime did not fifty-fifty do. Plain, there is something itinerant hither. The second office of the game goes into this, showing a much darker enemy coming to ascent against the Blue Sea with twists and turns nigh players are surprised by.
Endings [ ]
Bad End 1 - Sea Monster [ ]
While on the Rocky Mount with Orca, he will battle Wadanohara, request if information technology's truthful witch meat tastes very delicious.
Equally ever, you have a option of fleeing from battle with the "escape" selection. To brainstorm this catastrophe, select it. Orca states her fleeing battle is a letdown earlier advancing upon her, asking how witches sense of taste once over again. Wadanohara tells him to stay away to no avail, then begin crying for help to Samekichi; Orca states he's already dead, causing Wadanohara to begin to weep. Wadanohara begins begging to Orca, proverb she doesn't desire "this". She cries out a long "no" before noises of what sounds to be violent flesh or something equally gruesome is heard.
A red screen shows upwardly with Orca standing with a cigarette, a bloody arm of Wadanohara'due south on the ground abreast him. Orca laughs and says "not too bad" earlier the screen pixelates out.
Bad End 2 - Betrayal [ ]
Toward the stop of the game, while in the castle, Sal abducts Samekichi, and the player is given the selection to rescue him or movement on. If the histrion chooses to rescue him, they volition head the way Sal went, leading to the second bad ending.
The player heads down a dark corridor. The screen turns blackness for a minute, and it is shown later that Dolphi and Memoca have been violently killed. Fukami's optics turn red, and he gain to presumably disembowel Wadanohara.
After killing Wadanohara, Fukami comes to his senses, saying this isn't what he wanted. Sal appears, telling Fukami that he chose this path himself before welcoming him to the Red Sea.
Normal Stop 1 - The Red Sea Witch [ ]
Wadanohara finds Sal and an injured Samekichi. When the player talks to Samekichi, a cutscene starts. Sal gives Wadanohara an option to trust Sal to relieve the body of water and Samekichi. In the first playthrough of this cutscene, the histrion is forced to choose this pick, as "Trust Sal" is the only selection bachelor to the thespian.
Wadanohara will walk towards Sal, maxim that she will trust him. Samekichi calls out to Wadanohara, which causes her to turn towards him, facing away from Sal. Sal takes this chance to knock Wadanohara to the footing. He and so rapes her in front of Samekichi, while he pleads for Sal to stop. After some time, Samekichi passes out due to his injuries, and the screen goes black.
Afterward a flow of time, Samekichi wakes upwards to find that Wadanohara's attire has changed, along with her personality. Wadanohara says that Sal taught her the way the sea is supposed to exist, and states she is happy.
Normal Cease 2 - The Blueish Sea Witch [ ]
To go to this catastrophe, one must take played The Cherry-red Sea Witch ending (the first Normal Terminate) first.
Wadanohara finds Sal and an injured Samekichi. When the player talks to Samekichi, a cutscene starts. Sal gives Wadanohara an choice to trust Sal to salvage the ocean and Samekichi. In the second playthrough of this cutscene, the player will have the choice to not trust Sal. If that choice is called, Sal volition assail Samekichi once more. After a moment, Wadanohara gets up and, with the power of her Father'south staff, restores the bounding main, sacrificing her ain life in the process. The last scene shows Samekichi regretting how he couldn't do annihilation and that a globe without Wadanohara is worthless to him. In the end, Samekichi dives into the water. It is unknown if Samekichi commits suicide but it is heavily unsaid, regarding his emotional country.
True End [ ]
To get to this catastrophe, one must have played The Ruddy Sea Witch ending (the first Normal End) and The Bluish Bounding main Witch ending (the second Normal Terminate) starting time.
Wadanohara finds Sal and an injured Samekichi. When the histrion talks to Samekichi, a cutscene starts. Sal gives Wadanohara an selection to trust Sal to salve the sea and Samekichi. In the third playthrough of this cutscene, the player will have the option to do zippo
If that option is chosen, Wadanohara volition question Sal on why he did the things he did. Sal will reply that they were both doing what they thought was right. Sal then quickly dashes forwards and stabs Wadanohara through the chest with the Sacred Sword, before retreating into the true Bounding main of Death. Samekichi drinks some of Wadanohara'south blood (which gives familiars great power), and begins to follows him in, telling Wadanohara that he will discover the sword and return the bounding main to normal, merely Wadanohara warns him that he will exist sealed away in the Bounding main of Death forever. Samekichi informs her that he doesn't care about the ocean only only wishes to make her happy, earlier charging through the portal to the Sea of Death.
The catastrophe sequence starts with the recovering Wadanohara going to the gunkhole to be alone, where she admits her feelings for Samekichi and start blaming herself for his disappearance. Fukami then approaches her, and comforts her, telling her information technology's not her fault every bit Wadanohara cries into his arms. Shortly after, the postman approaches her, telling her he found her ocarina floating in the water and knew it was hers as he originally got it for Samekichi to give to her. Wadanohara then starts to play it, telling herself she'll stay strong and wait Samekichi's return.
It so returns to the "Sea Witch" concluding the tale and inviting the listener (the player) to watch the full moon with her. They render to the surface, where under the full moon, Samekichi returns and embraces the Sea Witch, revealed to be Wadanohara every bit it fades to white.
Differences of the Original Version [ ]
This plot of the game remains unchanged for the original game, but added extra items and scenes.
- 8 stories added to the bonus video section.
- Consummate rebalancing of all battles, likewise equally added assail patterns.
- Unique animations for all weapons, aside from the initial equipment.
- Additional animation to the title call.
- Boss enemies given additional attacks.
- Bosses will drop items related to themselves upon defeat.
- Added dialogue and sprites to certain bad ends.
- Watching all the endings is at present possible from the Bonus Room.
- Yous can now change outfits within the Bonus Room (pajamas, white sailor outfit, blue sailor outfit).
- Other than that, a few other pocket-sized guest appearances, etc….
Reception [ ]
This game has acclaim for the music, characters, and story, simply pocket-sized criticism for the battlers. It considered as one of the almost boggling story-driven games fabricated with RPG Maker, peculiarly an case of mature themed games.
Despite some criticism for one ending within implied scene of sexual assault (Sal rapes Wadanohara in front end of Samekichi, merely no scene are shown, only bloody images and text) and unsettling imagery due to Deep-Sea Prisoner's other games like Mogeko Castle.
The reboot of the game receives criticism due to DSP's lack of some other underdeveloping games. Also receives acclaim for extra scenes and items.
Source: https://rpgmaker.fandom.com/wiki/Wadanohara_and_the_Great_Blue_Sea
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